Inverse Rendering of Translucent Objects using Physical and Neural Renderers

概要

In this work, we propose an inverse rendering model that estimates 3D shape, spatially-varying reflectance, homogeneous subsurface scattering parameters, and an environment illumination jointly from only a pair of captured images of a translucent object. In order to solve the ambiguity problem of inverse rendering, we use a physically-based renderer and a neural renderer for scene reconstruction and material editing. Because two renderers are differentiable, we can compute a reconstruction loss to assist parameter estimation. To enhance the supervision of the proposed neural renderer, we also propose an augmented loss. In addition, we use a flash and no-flash image pair as the input. To supervise the training, we constructed a large-scale synthetic dataset of translucent objects, which consists of 117K scenes. Qualitative and quantitative results on both synthetic and real-world datasets demonstrated the effectiveness of the proposed model.

論文種別
発表文献
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition
Chenhao Li
Chenhao Li
博士後期課程学生
Trung Thanh Ngo
Trung Thanh Ngo
招へい研究員

His main research interests include 3D reconstruction, inverse rendering, and machine learning applications in computer vision.

長原一
長原一
教授

コンピューテーショナルフォトグラフィ、コンピュータビジョンを専門とし実世界センシングや情報処理技術、画像認識技術の研究を行う。さらに、画像センシングにとどまらず様々なセンサに拡張したコンピュテーショナルセンシング手法の開発や高次元で冗長な実世界ビッグデータから意味のある情報を計測するスパースセンシングへの転換を目指す。