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eigen-deformation
Human shape reconstruction with loose clothes from partially observed data by pose specific deformation
Reconstructing the entire body of moving human in a computer is important for various applications, such as tele-presence, virtual …
Akihiko Sayo
,
Hayato Onizuka
,
Diego Thomas
,
中島悠太
,
Hiroshi Kawasaki
,
Katsushi Ikeuchi
引用
DOI
Representing a partially observed non-rigid 3D human using eigen-texture and eigen-deformation
Reconstruction of the shape and motion of humans from RGB-D is a challenging problem, receiving much attention in recent years. Recent …
Ryosuke Kimura
,
Akihiko Sayo
,
Fabian Lorenzo Dayrit
,
中島悠太
,
Hiroshi Kawasaki
,
Ambrosio Blanco
,
Katsushi Ikeuchi
引用
DOI
arXiv
引用
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